I’ve got AMD’s 5600M shown by the red bars, and Nvidia’s 1660 Ti shown by the green bars. Dota 2 was tested playing in the middle lane. Overwatch was tested in the practice range as it allows me to perform the exact same test run, perfect for a comparison like this. This time 5600M had a larger 7% higher average frame rate when compared to the 1660 Ti. The Witcher 3 tends to be more GPU bound in my experience and offered some interesting results. The 1660 Ti was 6% faster when it came to the highest setting preset, otherwise though, the 5600M was ahead at all setting levels and had a 19% higher average frame rate at lowest settings. Control was tested running through the same section of the game on both laptops. I’m using the ASUS TUF A15 for the GTX 1660 Ti and the Dell G5 special edition for the 5600M. I’ve also tested SPECviewperf which tests various professional 3D workloads. This time the RX 5600M was ahead in all cases. The 5600M was outperforming the 1660 Ti at max and medium setting levels, though the 1660 Ti had an edge when it came to all settings at minimum. If you recall both GPUs had near identical performance in Witcher 3 game in terms of average FPS at max settings too. Like some other games, the 5600M was doing better at lower settings, but the 1660 Ti has the win in most configurations. The 5600M was coming out ahead of the 1660 Ti at all but ultra settings. The 5600M was ahead in the 1% low at all setting levels, otherwise in terms of average FPS it was very close between medium and high settings, the 1660 Ti had a bigger lead in average frame rate at low though. The 1660 Ti is less than 1 FPS ahead when looking at the average, however it had a 6% higher 1% low. Borderlands 3 was tested using the games benchmark. Both are optimized for Borderlands 3, so make sure you’re running the latest driver version. The Division 2 was tested with the built in benchmark. Borderlands 3 was tested using the games benchmark. In this comparison we’ll take a look at the differences in 20 games and applications to help you decide which is worth it, the results are way closer than I was expecting. The results could vary significantly based on the particular test, however it appears that the 5600M is winning in more tests than not. The 1% low with the 5600M was clearly ahead regardless of setting level, though the 1660 TI was ahead in average frame rate at high and very high settings, though only by less than 3 FPS. This time the 1660 Ti was ahead at lower setting levels, however the 5600M pulled out in front at ultra and above, well at least for average frame rate, the 1% low performance was much lower comparatively, where the 1660 TI was 45% higher in that regard at max settings. In terms of driver issues, I didn’t have any crashes with either, but with the 5600M I will note that by default Vulkan games would try to run on the Vega iGPU. Assassin’s Creed Odyssey was tested with the built in benchmark, and the results were a little mixed. Yeah at most settings the 1660 Ti is one to two FPS ahead on average, but the 5600M has much better 1% low performance between low and high, by the time we get to ultra they’re about the same in that regard, quite close in any case. This time the 1660 Ti was ahead at lower setting levels, however the 5600M pulled out in front at ultra and above, well at least for average frame rate, the 1% low performance was much lower comparatively, where the 1660 TI … Maximum details, meanwhile, require a GeForce GTX 1070, a GTX 1660 Ti, or something faster. The A15 on the other hand just has more static power limits regardless of the workload. Both have 6GB of GDDR6 memory at same speeds. GTX 1660 Ti vs RX 5500M - Gaming Laptop Comparison. I’ve used the Puget systems benchmark for Davinci Resolve, and the GTX 1660 Ti system was scoring a fair amount ahead of the 5600M. The 5600M was doing better in this one, the only time the 1660 Ti was ahead was just slightly in the 1% low at max settings, otherwise the 5600M was in front. The 1660 Ti, for example, hits 60 FPS without much issue, yet its minimum can hit 39 FPS. The G5 is the first laptop to offer smartshift, and basically this allows it to dynamically adjust power between the processor and graphics depending on the workload. These are the differences in specs between these two options. As both machines have different cooling solutions we can’t really compare apples to apples but given the 5600M only currently exists in the G5 I’ve gone ahead anyway. This was an easy fix though, you just need to set them to high performance mode in the Windows graphics settings, however this wasn’t an issue with the 1660 Ti machine, so that felt like a more polished experience, but this could easily change with future updates. Both laptops were tested with all Windows updates applied, and latest drivers from both Nvidia and AMD were used at the time of testing, the G5 has it’s own driver branch which is why this may not look like latest. Call of Duty Modern Warfare was also tested with either max or minimum settings.